Development of Augmented Reality Application for Visualization of Production Building of PT XYZ

Pengembangan Aplikasi Augmented Reality Untuk Visualisasi Bangunan Produksi PT XYZ

Authors

  • Ali sofyan Program Studi Informatika, Fakultas Sains dan Teknologi, Universitas Muhammadiyah Sidoarjo
  • Ade Eviyanti Program Studi Informatika, Fakultas Sains dan Teknologi, Universitas Muhammadiyah Sidoarjo

DOI:

https://doi.org/10.21070/pels.v10i1.1780

Keywords:

3d Models, Augmented Reality (AR), Visualization, Interactive, Blender

Abstract

This project aims to develop 3D models of PT Aneka Coffee Industry''s production facilities and visualize them using Augmented Reality (AR). The primary objective is to enhance visual communication by providing interactive representations of the buildings.The 3D models were created using Blender, and integrated with an AR applicatiaon built on Unity, allowing real-time interaction and visualization on mobile devices.The integration of 3D models into AR significantly improved the visualization and understanding of building structures, although challenges were identified in optimizing performance on lower-specification devices.AR combined with 3D modeling presents a powerful tool for visualizing complex industrial structures, providing an immersive and interactive experience that improves stakeholder communication.

Downloads

Download data is not yet available.

References

Waljiyanto dan N. P. P. Chintya, “Pemodelan Tiga Dimensi (3D) Bangunan Cagar Budaya Menggunakan Data Point Cloud,” Jurnal Teknologi Informasi, vol. 10, no. 2, pp. 45–56, 2020.

M. F. Rochman, “Blender 3D untuk Pendidikan Animasi,” Jurnal Animasi dan Multimedia, vol. 5, no. 1, pp. 12–21, 2021.

T. Zebua, B. Nadeak, dan S. B. Sinaga, “Pengenalan Dasar Aplikasi Blender 3D dalam Pembuatan Animasi 3D,” Jurnal Pengabdian Masyarakat, vol. 3, no. 2, pp. 78–89, 2019.

F. Trikusuma, Y. Prasetyo, dan F. Hadi, “Pemodelan Tiga Dimensi Bangunan Menggunakan Foto Udara Format Kecil (Studi Kasus: Fakultas Teknik, Universitas Diponegoro),” Jurnal Geomatika dan Teknik Sipil, vol. 6, no. 3, pp. 90–98, 2021.

M. S. Hosen, S. Ahmmed, dan S. Dekkati, “Mastering 3D Modeling in Blender: From Novice to Pro,” Jurnal Teknik Informasi dan Animasi, vol. 7, no. 4, pp. 112–123, 2020.

N. Fitrihana, “Penerapan Teknologi Virtual 3D untuk Pengembangan Produk Fesyen di Era Digital,” Jurnal Desain Produk Industri, vol. 8, no. 2, pp. 34–44, 2019.

K. B. A. Sardana dan A. B. Cahyono, “Analisis Geometri Pemodelan 3D Bangunan Gedung Teknik Geomatika ITS Menggunakan Kamera 360º,” Jurnal Teknik Geomatika, vol. 4, no. 1, pp. 55–66, 2020.

E. T. Rompis, S. R. U. A. Sompie, dan A. M. Sambul, “Pemodelan dan Implementasi Produk 3 Dimensi Gedung Fakultas Teknik Universitas Sam Ratulangi,” Jurnal Informatika dan Teknik Sipil, vol. 6, no. 3, pp. 99–105, 2021.

R. S. Untari, F. N. Hasanah, M. D. K. Wardana, dan M. I. Jazuli, “Pengembangan Augmented Reality (AR) Berbasis Android pada Pembelajaran Pemodelan Bangun Ruang 3D,” Jurnal Teknologi Informasi dan Pendidikan, vol. 9, no. 1, pp. 11–22, 2020.

B. Y. A. Wastunimpuna dan L. M. F. Purwanto, “Augmented Reality dalam Proses Desain Arsitek Masa Depan,” JoDA—Journal of Digital Architecture, vol. 1, no. 1, pp. 19–30, Sep. 2021, doi:

10.24167/joda.v1i1.3494 .

S. Malihi, M. J. Valadan Zoej, M. Hahn, M. Mokhtarzade, and H. Arefi, “3D building reconstruction using dense photogrammetric point cloud,” The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, vol. XLI-B3, pp. 71–74, 2016, doi:

10.5194/isprs-archives-XLI-B3-71-2016 .

Y. Liu, A. Obukhov, J. D. Wegner, and K. Schindler, “Point2Building: Reconstructing buildings from airborne LiDAR point clouds,” ISPRS Journal of Photogrammetry and Remote Sensing, vol. 215, pp. 351–368, 2024, doi:

10.1016/j.isprsjprs.2024.07.012 .

X. Wang, “Augmented reality in architecture and design: Potentials and challenges for application,” International Journal of Architectural Computing, vol. 7, no. 2, 2009, doi:

10.1260/147807709788921985 .

A. Hajirasouli and S. Banihashemi, “Augmented reality in architecture and construction education: State of the field and opportunities,” International Journal of Educational Technology in Higher Education, vol. 19, Art. no. 39, 2022, doi:

10.1186/s41239-022-00343-9 .

R. R. Santika, R. Ujiandari, A. Saputro, and D. V. S. Yudha Sakti, “Penerapan model discovery learning: Solusi inovatif pembelajaran 3D Basic Modelling Blender pada MAN 10 Jakarta Barat,” To Maega: Jurnal Pengabdian Masyarakat, vol. 7, no. 3, 2024, doi:

10.35914/tomaega.v7i3.2904 .

Downloads

Published

2026-10-15

How to Cite

[1]
A. sofyan and A. Eviyanti, “Development of Augmented Reality Application for Visualization of Production Building of PT XYZ: Pengembangan Aplikasi Augmented Reality Untuk Visualisasi Bangunan Produksi PT XYZ”, PELS, vol. 10, no. 1, pp. 399–405, Oct. 2026.

Most read articles by the same author(s)

<< < 1 2 3 > >>