Digital Marketing Application to Increases Livestock Sales in Sacrificial Cages in Ganggang Panjang Sidoarjo Village Based on Android


Aplikasi Digital Marketing Meningkatkan Penjualan Ternak pada Kandang Qurban di Desa Ganggang Panjang Sidoarjo Berbasis Android


  • (1) * Achmad Ainun Gusti Refinda            Universitas Muhammadiyah Sidoarjo  
            Indonesia

  • (2)  Arif Senja Fitrani            Universitas Muhammadiyah Sidoarjo  
            Indonesia

    (*) Corresponding Author

Abstract

The need for qurban animals both for the needs of the Eid al-Adha holiday and needs other than Eid al- Adha such as aqiqah, or other important events are very much needed where in the selection of sacrificial animals such as goats or cows are both very important. types of sacrificial goats and cows, the condition of the sacrificial animals so that the results given are very good. In the process of selecting, purchasing, distributing sacrificial animals, they still use the manual method, which is less efficient, so there is a need for an application system that can assist in selecting, purchasing, and distributing sacrificial animals. In running the business, most of the service processes that are applied are still manual by checking the condition of the animal by coming to the place so that it is difficult for the customer to come twice or contact by phone. Then, in managing transaction data and issuing notes, it is also still manual. "DIGITAL MARKETING APPLICATION TO INCREASING LIVESTOCK SALES IN QURBAN STAGES IN GANGGANG PANJANG VILLAGE, SIDOARJO BASED ON ANDROID" was created to simplify the process of buying and selling livestock services so as to facilitate work and improve service in these small and medium enterprises. From the results of this study it can be concluded that this system can increase effectiveness because it is not done manually, the features in the information system are easy to use and the transaction data management runs well.

Downloads

Download data is not yet available.

Author Biographies

Achmad Ainun Gusti Refinda, Universitas Muhammadiyah Sidoarjo

Program Studi Informatika, Fakultas Sains dan Teknologi,

Arif Senja Fitrani, Universitas Muhammadiyah Sidoarjo

Program Studi Informatika, Fakultas Sains dan Teknologi,

References

Baihaqy, Muwafiq; Asnawi, Muhammad; Fatimah, S. (2020). Rancang Bangun Mobile Verifikator Hewan Layak Qurban. Jurnal Penelitian Dan Pengabdian Kepada Masyarakat UNSIQ, 7(2), 194–201. DOI: https://doi.org/10.32699/ppkm.v7i2.1202

Dharmana, W., Diaz, R. A. N., & Ratniasih, N. L. (2019). Aplikasi Business to Business Marketplace Jasa Pariwisata Menggunakan Kotlin. Jurnal Media Aplikom, 11(1), 49–73.

Enggar Krisnada, F., & Tanone, R. (2020). Aplikasi Penjualan Tiket Kelas Pelatihan Berbasis Mobile menggunakan Flutter. Jurnal Teknik Informatika Dan Sistem Informasi, 5(3), 281–295. https://doi.org/10.28932/jutisi.v5i3.1865 DOI: https://doi.org/10.28932/jutisi.v5i3.1865

Hidayat, Khuluqil Rahmat Luki Ardiantoro, N. S. (2020). Perancangan Aplikasi Penjualan Ternak Berbasis Android (Studi Kasus Pada Kelompok Ternak Wonosari Pacet Mojokerto). Program Studi S1 Teknik Informatika, Fakultas Teknik, Universitas Islam Majapahit (UNIM), 1–10.

Marcellino, A., Sularno, & Sularno. (2021). PEMBANGUNAN SISTEM INFORMASI PENJUALAN DI ALIANSI COFFE-BREW BERBASIS MOBILE MENGGUNAKAN ANDROID STUDIO. 1(1), 13–20.

Rahman, F., Husni S, M., & Hidayat, W. (2016). Aplikasi Peternakan Ayam Broiler Berbasis Android

(Android Based Application for Broiler Chickens Farm). E-Proceeding of Applied Science, 2(2), 580–589.

Santoso, W. A., Purwoko, H., & Rusmardiana, A. (2021). Aplikasi Penjualan Hewan Peliharaan Pada Toko. 1171–1177.

Setiaji, A. (2020). RANCANG BANGUN APLIKASI PEMESANAN DESAIN JERSEY BERBASIS ANDROID DENGAN MENGGUNAKAN TEKNOLOGI FIREBASE (Studi Kasus : Konfeksi Minister).

Jurnal Sistem Informasi Dan Sains Teknologi, 2(2). https://doi.org/10.31326/sistek.v2i2.664 DOI: https://doi.org/10.31326/sistek.v2i2.664

Subowo, E., & Saputra, M. (2019). Sistem Informasi Peternakan Ayam Broiler Android. Surya Informatika, 6(1), 53–65.

Suprantono, W., Setiawan, E. B., Komputer, I. U., Dipatiukur, J., Bandung, N., & Barat, J. (2018).

Perancangan Aplikasi E-Pet Solution Berbasis Android.

Suryadi, I. O. dan R. L. (2017). Sistem Informasi Penjualan Kambing Dan Pemesanan Aqiqah Berbasis E- Commerce Pada Ukm Hasanah. Jurnal Informa, 3.

http://informa.poltekindonusa.ac.id/index.php/informa/article/view/18

Syahmaji, A. (2021). RANCANG BANGUN APLIKASI PENJUALAN DAGING SAPI ONLINE BERBASIS INTERNET OF THINGS ( IOT ).

Waluyo, R., Karini, Z., & Purnomo, K. A. (2018). Aplikasi M-Commerce Berbasis Android Sebagai Media Informasi dan Penjualan Kambing. Jurnal CoreIT: Jurnal Hasil Penelitian Ilmu Komputer Dan Teknologi Informasi, 4(1), 1. DOI: https://doi.org/10.24014/coreit.v4i1.5275

Picture in here are illustration from public domain image (License) or provided by the author, as part of their works
Published
2023-07-26
 
How to Cite
[1]
A. A. G. Refinda and A. S. Fitrani, “Digital Marketing Application to Increases Livestock Sales in Sacrificial Cages in Ganggang Panjang Sidoarjo Village Based on Android”, PELS, vol. 4, Jul. 2023.