Futsal Field Promotion System Using Augmented Reality Method (Case Study: Segodo Tarik Futsal Field)


Sistem Promosi Lapangan Futsal Menggunakan Metode Augmented Reality (Studi Kasus: Lapangan Futsal Segodo Tarik)


  • (1) * Kholqi Alim            Universitas Muhammadiyah Sidoarjo  
            Indonesia

  • (2)  Ade Eviyanti            Universitas Muhammadiyah Sidoarjo  
            Indonesia

  • (3)  Yulian Findawati            Universitas Muhammadiyah Sidoarjo  
            Indonesia

  • (4)  Mochamad Alfan Rosid            Universitas Muhammadiyah Sidoarjo  
            Indonesia

    (*) Corresponding Author

Abstract

Futsal is a multi-sprint sport with a high-intensity phase. In addition, the game of futsal is very dependent on the technical abilities of each player. To implement trained and conceptualized tactics and strategies, individual techniques are combined. To play futsal properly, you must learn some basic techniques and practice them often. Various technologies have been developed in the field of sports to improve player performance, including the development of an Arduino-based futsal ball throwing device. Augmented reality (AR) is the process of generating additional information about existing objects by rendering them in real time directly or indirectly from physical objects by adding objects to the virtual world. Based on the research that has been done under the title "Futsal Field Promotion System Using the Augmented Reality Method" it can be concluded that: The AR Futsal application can display 4 3D objects on the futsal field. Making 3D objects is contained in this application using Blender software and developed into an Android application.

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Author Biographies

Kholqi Alim, Universitas Muhammadiyah Sidoarjo

Program Studi Informatika, Fakultas Sains dan Teknologi

Ade Eviyanti, Universitas Muhammadiyah Sidoarjo

Program Studi Informatika, Fakultas Sains dan Teknologi

Yulian Findawati, Universitas Muhammadiyah Sidoarjo

Program Studi Informatika, Fakultas Sains dan Teknologi

Mochamad Alfan Rosid, Universitas Muhammadiyah Sidoarjo

Program Studi Informatika, Fakultas Sains dan Teknologi

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Picture in here are illustration from public domain image (License) or provided by the author, as part of their works
Published
2023-07-20
 
How to Cite
[1]
K. Alim, A. Eviyanti, Y. Findawati, and M. A. Rosid, “Futsal Field Promotion System Using Augmented Reality Method (Case Study: Segodo Tarik Futsal Field)”, PELS, vol. 4, Jul. 2023.

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